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Avatar Of The Wolf Cheat Code For Pc

Updated: Dec 8, 2020





















































About This Game Hunt down the killer who murdered the Wolf god! As Wolf's last avatar before his assassination, will you revive your god, take revenge on his killer, or destroy the pantheon and bring about a new order?Avatar of the Wolf is a 135,000-word interactive fantasy novel by Bendi Barrett. It's entirely text-based, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.In a savage land where the gods manipulate mortals like pawns on a chess board, Wolf's divine power controlled you and protected you. But since Wolf's death, the eyes of Hawk, Spider, Bear, Gazelle, and Eel are upon you. The embers of Wolf's power still burn within you; your remnants of divinity threaten to topple the pantheon.Forsake the gods and join the Rising Sun, a heretical sect that defies divine rule. Embrace the anarchic, self-serving ethos of Spider and her seductive avatar. Obey Wolf's feral impulses and slaughter your enemies as head of the last Wolf enclave, or forge a lasting peace without spilling a drop of blood.The gods are fading. Will you hasten their demise or harness their divine power? Play as male, female, or agender, straight, gay, bi, or asexual. Discover the secret behind the disappearance of Wolf, your patron god Take up the mantle of your savage missing god, or strike out on your own path Receive the blessings of the Spider, Bear, and Eel gods... by force, if necessary Ally with the followers of Wolf or join up with the god-hating Rising Sun Convince the head of the Wolf enclave to recognize your superior power or lead alongside them Choose to survive peaceably in this brutal world, without taking a single life Impress the pantheon of animal gods, reject their rule, or usurp them altogether 7aa9394dea Title: Avatar of the WolfDeveloper:Choice of GamesPublisher:Choice of GamesRelease Date: 22 Jun, 2017 Avatar Of The Wolf Cheat Code For Pc I enjoyed the game but i think it would've been much nicer if I can re-read the entire story once I finished.(& like other review said it really needs save\/go-back option...). \tAvatar of the Wolf by Bendi Barrett is a text-based adventure game published by Choice of Games and using CoG\u2019s ChoiceScript engine. The ChoiceScript engine is also used by all of Choice of Games\u2019 games, as well as by all Hosted Games games (Hosted Games, despite being listed as a separate publisher in the store, is just a brand used by CoG). If you haven\u2019t played any of the other ChoiceScript games, they play like a hybrid between RPGs and chose-your-own-adventure novels. At each page, you are presented with a multiple-choice question about what your character does. Unlike the paper CYOA books, you also have stats, which are altered based on your choices. Some choices may seem to have no immediate effect on the story, but they can alter your stats, which can unlock certain options much further down the road.\tNow, I will warn you, since I know it will turn off a lot of gamers: CHOICESCRIPT GAMES ARE ENTIRELY TEXT-BASED! THIS GAME CONTAINS NO GRAPHICS OR SOUND OF ANY KIND. IF YOU PLAY GAMES PRIMARILY FOR THE GRAPHICS, YOU SHOULD NOT GET THIS GAME.\tOkay, are they gone? Good, let\u2019s get on to the game. Avatar of the Wolf is set in a dark fantasy world, which until recently was dominated by a pantheon of six gods: Bear, Eal, Gazelle, Hawk, Spider, and Wolf. The people of the world were also divided in to three tribes, called Clearwater, Highwalk, and Quietly Swimming (you get to choose your character\u2019s tribe in the first chapter). Aside from your tribe, you will also quickly be prompted to decide on your character\u2019s name, gender and sexual orientation. \tUp until right before the story started, your character was the titular Avatar of Wolf: a mortal chosen as a vessel by the god to manifest in the world. But right as the story starts, Wolf has vanished completely. The pantheon of gods now has only five members, and no one knows what happened to Wolf or even if he still exists. Now, the remaining gods, and their followers, are squabbling over the remaining power. There\u2019s also a faction of mortals called the Rising Sun, whose objective is to eliminate the gods altogether. You are caught in the middle of everything. Depending on your choices, you can team up with one of the existing factions, found your own, destroy the remaining gods or become a god yourself.\tNow, on to your stats in this game. The stats page has your stats divided into four sections: Self, Skills, Disposition, and Favor. Self includes the basic information about your character: name, gender, tribe, and orientation, all of which you decide in the first chapter. Your tribe affects how some characters react to you. Your orientation only matters if you want your character to pursue romance in the game. I don\u2019t think your name ever has any effect on the story or the choices you are presented, aside from being spoken in the dialogue many times.\tNext up are your character\u2019s Skills. Skills don\u2019t affect what choices you are presented with, but they do alter the effects of those choices. Here\u2019s where Avatar of the Wolf becomes less like a paper-bound choose-your-own-adventure novel and more like a game. Anyhow, the skills you get in this game are Survival, Combat, Ritual, Quick-Thinking, Sensitivity, Influence, and Restraint.\tThe next section of stats is your Dispositions. This section includes two pairs of linked stats. The first pair is Action\/Deliberation. Each can range from 0 to 100, and the sum of your Action and Deliberation is always 100. You also have Selfishness\/Equity, another pair of linked stats that always add up to 100. Unlike skills, disposition effects what choices you are given. For example, if your Action gets too high, you may be unable to take a choice that involves waiting.\tFinally, your character has Favor. This section tracks your relation to various important NPCs and factions, including each of the remaining gods and the Rising Sun. Having a positive relation with important characters can open up options much later in the game, and can have a huge effect on the ending. This section of the stats page did occasionally shake my suspension of disbelief: the game tells you if certain NPCs have a positive or negative view of your character, even if your character wouldn\u2019t know how they were perceived. Normally I don\u2019t mind knowing information that my character doesn\u2019t in a game, but in this game, Favor is the only think you learn that your character wouldn\u2019t know. Everything else in the game is presented entirely from your character\u2019s perspective, and this one exception through me off.\tAll in all, Avatar of the Wolf contains a richly detailed world and an intriguing variable storyline. The wide range of choices means that you could easily play this game more than a dozen times without things feeling repetitive. Or, at least, everything after chapter one wont\u2019 seem repetitive, since you need the first chapter to set things up. You\u2019ll need to play through many times if you want all the achievements, and the game offers enough to make it an enjoyable experience.. I am absolutely taken with this game.I am not a recreational reader so when this game popped up in my recommended, I was a little skeptical. After two hours of a wonderful adventure I'm hooked, and I can't wait to explore every possible story arc for Avatar of The Wolf. ( I put Dream Daddies down for it, and I've been waiting to play it since my laptop broke a few days after its initial release. ). Another enjoyable story, and one that doesn't end halfway through this time. There are still bugs to be ironed out in places however.. One of Choice of Games' best. The conclusion throws a half-dozen thought-provoking moral dilemmas at you in quick succession, asking what it means to be loyal to an ideal or to a tribe and whether such loyalty is praiseworthy. I've played it through once and hope to do so a few more times to see more alternate endings. Admittedly, problem-solving aspects are a little straightforward; they can often be resolved by looking for a choice that includes a synonym for your highest stat.. I like this game. However it has some very irritating issues. Firstly, it is unclear exactly which choices use or will raise specific stats, more bothersome it isn't clear what each stat does. The most opaque of these is Influence, at this point I've played through the game four times and have only managed to raise it above 1 once (I got it to 2 by the end of the game.) Now like I said I'm not entirely sure what this stat does, I seemed to be able to influence people sometimes and not other times, was that because of other stats? Would I have been more successful with higher influence? No clue.Others are pretty cut and dry, Combat makes you fight better, Ritual lets you use magic like effects, Survival and Sensitivity are less clear. Quick thinking I have no idea about. Restraint is an interesting one that has a cool narrative idea behind it but doesn't seem to do much. Basically it seems like it is almost a currency, built up through actions that you can use to push against the influence of your god if you want or need to. Neat idea, but it only came up once in 4 playthroughs. The problem even with the clear cut ones is, it's unclear what will improve them and the writing can imply due to its mythic nature that you are quite powerful but then you get a less favourable result, and it's only through trial and error that you realize that there even was a better result.This means that when you're going through the game it can be a little obscure what is influencing what, making choices harder. Story wise, the game is really interesting. It combines mythic storytelling with a sort of loss of the old ways rise of the new conflict. This is mostly well explored, but could be further developed. The romances are not a huge part of the story but are present and interesting, like most things in a questing story they are only rest stops on your characters journey. I like the ideas, but partially due to the mythic storytelling and the obscuring of the stats influence it can be difficult to know what your end goal should be or how to get there. Even when you figure that out, you are left feeling like there is something you missed. The setting is interesting if somewhat vague, the characters each have their own voice even if we don't spend much time with them. I will say that there were some parts that felt really effective and I wish this was a longer more involved game so I could play around with it more. Any time you want to spend more time in a games world is a good thing. Some of the decisions feel a little irrelevant, but this again is mostly because it's tough to know how influental your stats are when making them. An example was, I was named leader of a group, but when I tried to assert my leadership they just ignored me. I wasn't sure which stat I was using to manipulate the situation except that it wasn't Combat. The last issue is a technical one, there was an instance where a choice I made at the end wasn't reflected. This wasn't due to the writing as it referenced the possibility of my making the choice but said I didn't. This can happen when these games first launch but considering these games are entirely hinging on their story having scenes not trigger can be a let down. All in all I like the game but these issues should be ironed out and if the author makes these kinds of games in the future they should include a tooltip or page that explains the stats and what they do. 7\/10 an update that addresses these issues would make this game pretty great. I'd also be down for a sequel.. It was good. My ending was good but felt like a cliff hanger. The ending in my opinion really lacked. It should have continued or should have a part 2 coming out at the least. The choices were very by the book, though with some they didn't fit with how my character had been made. The romance was bland at best, and the mystery of who killed the Wolf god was very obvious. If a part two is made it will significantly help the story. In my opinion ending it after only this long was a poor choice. I felt like I did not really have enough timme to really come into my own character. Right at the end is when I finally felt, "Oh, I am finally me now". But then it just ended in what in my opinion was the middle of a story that could turn out to be really well done if continued. I will be waiting to see if there is another one.. It was good. My ending was good but felt like a cliff hanger. The ending in my opinion really lacked. It should have continued or should have a part 2 coming out at the least. The choices were very by the book, though with some they didn't fit with how my character had been made. The romance was bland at best, and the mystery of who killed the Wolf god was very obvious. If a part two is made it will significantly help the story. In my opinion ending it after only this long was a poor choice. I felt like I did not really have enough timme to really come into my own character. Right at the end is when I finally felt, "Oh, I am finally me now". But then it just ended in what in my opinion was the middle of a story that could turn out to be really well done if continued. I will be waiting to see if there is another one.

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